Preview and download each music track directly from the project folder.
Tracks live in /ost. Use the player to preview, or the download link to grab the WAV file.
Menu and bright route energy.
Early world exploration.
Heavier fight pacing.
Battle track and boss layer.
Calmer route / menu-like support music.
Rest points and checkpoint calm.
Late-game and ending tension.
Layer used for boss intensity.